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emergencies! 013
voice.zero “super-ultra-great-media-art.org”

December 12, 2009–February 28, 2010

emergencies! 013
voice.zero “super-ultra-great-media-art.org”

Outline

This installation enables the automatic creation of “media art-like” works by visitors making selections. In the venue there is a production terminal modeled after the BTO* site. Merely by making selections in accordance with screen prompts, visitors can generate and view on-the-spot interactive works that respond to images and sound, Internet resources, and input from sensors.

Launched as a new product, this installation embodies the voice.zero concept of “many currently distributed works are merely the result of limited system-generated selection.” In particular, the number of interactive works has grown exponentially over the past few years with the generalization of hardware and software and the blooming of the DIY scene. Amongst those works that at first glance tend to be considered “media art” are not a few works that simply use existing technologies and ideas. In response to situations such as this, voice.zero aims to broadly question the meaning and form of “media art” by venturing to provide visitors with systems capable of simply and easily producing media art-like works through selection. Visitors can display the works they produce on the project website as source codes by registering the work’s title and the artist’s name. Through “super-ultra-great-media-art.org,” visitors may become “artists,” and by extension, “critics” with their eyes turned to their own works and the framework that enabled the works’ creation.

* Build to Order site. Capable of assembling stocked parts in accordance with guests' orders to complete a product.



Special thanks: HOSHI Takuya, FUKUI Hiroaki


Works

Artists

voice.zero(OHTSUKI Kouhei,OHYAMA Sohya)

voice.zero (voice dot zero) is a unit launched in 2006 by OTSUKI Kouhei and OHYAMA Sohya (both born in 1985), who sat in front and behind each other during high school due to the placement of their respective names on the class roll. Using "eye copy," bugs, and other methods, they seek to create unprecedented images and visual experiences by using software in their own unique methods. They are active as part-time lecturers at the Tokyo University of the Arts, programmers, and gamers.

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