The “sodaplay project” is a computer software platform based on the algorithms and concepts of “SodaConstructor,” developed by Soda R&D director Ed BURTON, which employs simulations of physical laws such as gravity, to allow us to produce creative figures that behave in a “real world” manner. Many other software products have been developed in this “simulation tool” platform, because it allows us to explore unique and playful shared environments which adhere to the natural harmony and beauty of the universal laws that actually govern the physical world—and in doing so attempt to stimulate a set of shared sensibilities, and therein generate new senses of “reality” among its users.
“Sodarace kiosk” is a work wherein you select life-like models with features such as realistic springing simulations based on laws of mass, in contests of speed, with other models across interesting race courses. You can customize your model through tweaking various parameters. You can also choose to automatically “evolve” your model using its genetic algorithms. “Moovl” is a work for “painting” on a canvas in gravity, using painting tools that allow you to add weight, movement and sound. With “Newtoon,” you can create games by designing the characteristics of balls and springs based on physical laws, and play them on computers and mobile phones.