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November 28, 2018

In a Gamescape:
Landscape, Reality, Storytelling and Identity in Video Games
Exhibiting works

Date: December 15, 2018–March 10, 2019

Venue: NTT InterCommunication Center [ICC] Gallery A


Exhibition Information

Date: December 15, 2018–March 10, 2019
Venue: NTT InterCommunication Center [ICC] Gallery A
Hours: 11:00am–6:00pm (Admission until 30 minutes before closing)
Closed: Mondays (If Monday is a holiday, then Tuesday except February 12), The year-end and New Year Holidays (December 28 to January 4), Maintenance day (February 10), February 11, 2019
Admission Fee: Adults / University students 500 (400) Yen, Admission free for High school students and younger
* Rates shown in parentheses are for groups of more than 14 persons.
Organizer: NTT InterCommunication Center [ICC]

NTT InterCommunication Center [ICC]
Address: Tokyo Opera City Tower 4F, 3-20-2 Nishishinjuku, Shinjuku-ku, Tokyo, 163-1404 Japan
Access: 2 minutes walk from Hatsudai Station East Exit on the Keio New Line
Inquiries: Toll-free Telephone 0120-144199 (Domestic only)
E-mail: query@ntticc.or.jp
URL: http://www.ntticc.or.jp/

* Opening hours and holidays are subject to change. Please visit the ICC website for up-to-date information.


Exhibition Outline

Among other works, video games as a form of contemporary culture are being awarded at the Japan Media Arts Festival, and continue to exert an ever-growing influence on society. As a matter of fact, video games reflect the present state of society, and one can say that they also serve as a means for predicting future developments.

With a particular focus on indie games and video game art as two distinctive recent trends, this exhibition inspects the latest video games along with the original culture they help define, to see what hints they may offer regarding social currents and individual positions.

The term “gamescape” as used in the exhibition title was coined to refer to the (social) landscape mapped out through games, and to express the novel views and values that video games inspire in their creators and players alike.


Exhibiting Artists and Works

Indie Games

Giant Sparrow “What Remains of Edith Finch” 2017

Abdullah KARAM and Causa Creations “Path Out” 2017

David OREILLY “Mountain” 2014, “Everything” 2017

Playables (Michael FREI & Mario von RICKENBACH) “Plug & Play” 2015, “Kids” 2017–19, “Coin” 2017

Playdead “LIMBO” 2010, “INSIDE” 2016

Lucas POPE “Papers, Please” 2013

WADA Atsushi “My Exercise” 2017-2019


Video Game Art

COLL.EO “Postcards from Italy” 2016

Joseph DeLAPPE “dead-in-iraq” 2006-11, “Elegy: GTA USA Gun Homicides” 2018–19

Harun FAROCKI “Parallel I–IV” 2012–14

IP Yuk-Yiu “Another Day of Depression in Kowloon” 2012, “The Plastic Garden” 2013

JODI “SOD” 1999 / “Untitled—Game” 1998–2002 / “Street Legal” 2004

Miltos MANETAS “Miracle” 1996 and other(s)

TANIGUCHI Akihiko “Nothing Happens” 2017

Jonathan VINEL “Martin Cries” 2013

Brent WATANABE “San Andreas Streaming Deer Cam” 2015–16

YAMAUCHI Shota “ZONE EATER” 2017

* Please visit the ICC website for up-to-date information of other artists and works.


Discount with the exhibition held at Tokyo Opera City Art Gallery

If you show ticket stub of the following exhibition that will be held in the same period at Tokyo Opera City Art Gallery “Tsuyoshi Tane | Archaeology of the Future—Digging & Building,” “Naoki Ishikawa: Capturing the Map of Light on This Planet” at 3F Tokyo Opera City, we offer discount to admission fee.
Also, you can be admitted at discount if you show ticket stub of the exhibition “In a Gamescape: Landscape, Reality, Storytelling and Identity in Video Games.”

Inquiry

NTT InterCommunication Center [ICC]

Curator: HATANAKA Minoru
Press Contact Details: AKASAKA Emiko

TEL: 03-5353-0800 FAX: 03-5353-0900
E-mail: query@ntticc.or.jp
URL: http://www.ntticc.or.jp/

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