Symposium "Mixed Reality"
Date : June 26 (sat.), 1999 15:00 - [Finished]
Venue: Gallery D
Mixed Reality System Laboratory Inc., HATTORI Katsura
Mixed reality is a leading-edge technology that seamlessly fuses virtuality
and reality: a media environment created by integrating physical space
and cyberspace.
Mixed reality includes both "augmented virtuality," which reinforces
virtuality with raw real-world data, and "augmented reality," which
overlays electronic virtual data over a reality base. In either case,
mixed reality breaks through the limits of virtual reality thus far,
which had treated only artificial virtualities build inside computers
and opens the way for new applications.
The fusion of reality and virtuality in mixed reality is not the same
as synthesizing film and computer graphics in movie or video making.
Mixed reality is a medium that responds to the user's intentions in
real time and interactively.
Applications for mixed reality are broad--including medical care,
architecture, city planing, education, training, mapping and other
information services. Mixed reality also has much to do with wearable
computers, an exciting topic, and is expected to have a huge impact
on the arts and entertainment.
Caption: A mixed reality game for multiple participants who share
reality and battle invaders who swoop in from virtuality.
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