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          |  Symposium "Tangible Bits: Designing the Boundary between People, 
            Bits, and Atoms" 
 Date : June 22 (tue.), 1999 15:00 -   [Finished]
 Venue: Gallery D
 ISHII Hiroshi (MIT Media Laboratory)
 
 People have developed sophisticated skills for sensing and manipulating 
            our physical environments. However, most of these skills are not employed 
            by traditional GUI (Graphical User Interface). Tangible Bits, our 
            vision of Human Computer Interaction (HCI), seeks to build upon these 
            skills by giving physical form to digital information, seamlessly 
            coupling the dual worlds of bits and atoms.
 
 Guided by the Tangible Bits vision, we are designing "tangible user 
            interfaces" which employ physical objects, surfaces, and spaces as 
            tangible embodiments of digital information. These include foreground 
            interactions with graspable objects and augmented surfaces, exploiting 
            the human senses of touch and kinesthesia. We are also exploring background 
            information displays which use "ambient media" -- ambient light, sound, 
            airflow, and water movement. Here, we seek to communicate digitally-mediated 
            senses of activity and presence at the periphery of human awareness.
 
 The goal is to change the "painted bits" of GUIs to "tangible bits," 
            taking advantage of the richness of multimodal human senses and skills 
            developed through our lifetime of interaction with the physical world.
 
 
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