Symposium "Tangible Bits: Designing the Boundary between People,
Bits, and Atoms"
Date : June 22 (tue.), 1999 15:00 - [Finished]
Venue: Gallery D
ISHII Hiroshi (MIT Media Laboratory)
People have developed sophisticated skills for sensing and manipulating
our physical environments. However, most of these skills are not employed
by traditional GUI (Graphical User Interface). Tangible Bits, our
vision of Human Computer Interaction (HCI), seeks to build upon these
skills by giving physical form to digital information, seamlessly
coupling the dual worlds of bits and atoms.
Guided by the Tangible Bits vision, we are designing "tangible user
interfaces" which employ physical objects, surfaces, and spaces as
tangible embodiments of digital information. These include foreground
interactions with graspable objects and augmented surfaces, exploiting
the human senses of touch and kinesthesia. We are also exploring background
information displays which use "ambient media" -- ambient light, sound,
airflow, and water movement. Here, we seek to communicate digitally-mediated
senses of activity and presence at the periphery of human awareness.
The goal is to change the "painted bits" of GUIs to "tangible bits,"
taking advantage of the richness of multimodal human senses and skills
developed through our lifetime of interaction with the physical world.
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