(Architect and Environmental Designer; ICC Committee)

At times, the perceptual environment of the Web reminds us of Calvino's Invisible Cities. Or rather, its evolutionary process constitutes the development of a virtual estate. Rails are laid down, roads are extended. Sites for travel are produced, vehicles run, and interactions and transactions between information, culture and capital are generated, as are, of course, accidents. During the early stages of development, those who dared to tour this city and those who drove through it were maniacs,dilettantes and members of the elite. In precisely the same way, in the e-cities within the developing electronic network today, hard-core adventurers are out causing and getting involved in strange new incidents. Unlike the city as a time-space continuum which we perceive as the "real world," the e-CITE of those in possession of e-Citizenship is an uncivilized maze in which both time and space have perished. In the near future, we will most likely be forced to acquire double citizenship, double personalities, and double spirits. Which one will be the double? The boundary area of between these two environments will surely become an economic site for the exchange of new desires. The sites for net-surfing in the e-CITE( expand in proportion to the degree of pleasure on the part of the flaneurs. However, whether the art and events inhabiting this place are figurative representations of art and events as we remember them, or whether they constitute the grasp of an entirely different topological universe, is, as always, a question that must await assessment by the penetrating imaginative powers of the flaneurs.

[Akira ASADA] [Toshiharu ITOH] [Yutaka HIKOSAKA] [Mitsuhiro TAKEMURA]

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