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The existence of the word "nearness" indicates that we understand the "perception of distance" in human relations by associating it with physical "distance." In communication, this parameter called "distance" plays an important role both physically and psychologically. However, we are usually operating within this parameter unconsciously (we put a relative amount of distance between someone we are coming into contact with for the first time, while in the case of a close friend that distance is reduced); there are not many opportunities for us to turn our attentions toward this parameter. This work attempts to address the "distance" between oneself and another of which one is not normally aware; that is, changes in audiovisual perception that occur in the between of people. When three visitors constituting a group enter a space, their "presence" will be represented by 3D pulse sound triggered by each of their heartbeats and round "area" that flickers according to their heartbeats. These pulse sounds and areas will create phases of various sounds and images, which sometimes approach and sometimes make interventions. In this space, clues such as figures and voices on which we usually rely to perceive distance disappear. The visitors must rely only on the "audible distance" and thereby realize the relation between oneself and another as if enjoying a game. |
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Cooperation : Hitachi, Ltd.
Sensor System: NAGASHIMA Youichi
Network/Graphic Programming:
Library: FURUKATA Masahiko
Design Cooperation: KOSAKA Jun/SAITOH Aya |
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The experience that takes place in this space is highly conscious of the "auditory." The between, or changes in the audiovisual perception of distance, inevitably cause the boundaries between the existence of oneself and another to become ambiguous and raises a difficult question: "Where do I end?" and "Where do you begin?" The visitor must listen to the changes in this continuity and realize the relation between oneself and another.
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