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int i,j,k,l,m,n,direction;
void setup(){
size(300,300);
l=150;
m=220;
n=240;
direction=1;
}
void loop(){
if(l>252 || l<81){
direction =direction * -1;
}
if(m>223 || m<68){
direction =direction * -1;
}
if(n>247 || n<78){
direction =direction * -1;
}
l=l+direction;
m=m-direction;
n=n-direction;
background(l,m,n);
println(m);// check bugs
stroke(255,255,255);
for(i=0; i<300; i=i+30){
for( j=0; j<300; j=j+30){
//texture
fill(208-i,255,255);
ellipse(i,j,30,20);
fill(244,236,225);
quad(i,j,i+20,j+12,i+30,j+20,i+10,j+15);
rotateX(PI/6);
}
}
}
//void mousePressed(){
//}
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