|
int x,y;
void setup(){
size(300,300);
}
void loop(){
background(255,255,255);
rectMode(CENTER_DIAMETER);
stroke(255,0,0);
fill(255,0,0);
rect(x+10,y+10,20,20);
rect(x+30,y+30,20,20);
rect(x+50,y+50,20,20);
rect(x+70,y+70,20,20);
rect(x+70,y+70,20,20);
rect(x+90,y+90,20,20);
rect(x+110,y+110,20,20);
rect(x+130,y+130,20,20);
rect(x+10,y+130,20,20);
rect(x+30,y+110,20,20);
rect(x+50,y+90,20,20);
rect(x+130,y+10,20,20);
rect(x+110,y+30,20,20);
rect(x+90,y+50,20,20);
}
void keyPressed(){
if(key == UP){
y =y-10;
}
if(key == DOWN){
y = y+10;
}
if(key == LEFT){
x = x-10;
}
if(key ==RIGHT){
x = x+10;
}
}
|