|
int k;
int dx,dy;
float distance;
void setup(){
size(400,350);
background(255,255,255);
//smooth();
}
void loop(){
dx=mouseX-pmouseX;
dy=mouseY-pmouseY;
distance=sqrt(dx*dx+dy*dy);
if(mousePressed==true){
if(k==1){
stroke(distance,255,distance);
fill(distance,255,distance);
rect(mouseX,mouseY,distance,distance);
}
if(k==2){
stroke(255,255,255);
line(pmouseX,pmouseY,mouseX,mouseY);
}
if(k==3){
stroke(distance,255,distance);
fill(distance,255,distance);
ellipse(mouseX,mouseY,distance,distance);
}
if(k==4){
stroke(0,255,0);
fill(255,255,255);
ellipse(mouseX,mouseY,distance,distance);
}
if(k==5){
stroke(distance,distance,distance,30);
for(int i=0; i< width; i+=5){
line(mouseX,mouseY,i,height);
}
}
}
}
void keyPressed(){
if(key=='s'){
saveFrame();
}
if(key=='-'){
background(255,255,255);
}
if(key=='1'){
k=1;
}
if(key=='2'){
k=2;
}
if(key=='3'){
k=3;
}
if(key=='4'){
k=4;
}
if(key=='5'){
k=5;
}
}
|