ICC





Preface
Admission
Works




"I/O Bulb"
"Strata/ICC"
"TouchCounters "
"ClearBoard-1"
"PingPongPlus "
"Pinwheels"
"Triangles"
"MusicBottles"
"Curlybot"
"HandScape"
"InTouch"
Participation Artist's
Related Events




Artists' Talk
Symposia
Symposia
Catalog

June 23 (Friday) - July 9 (Sundayday), 2000 [Finished] Gallery A





Works


" I / O Bulb"
John Underkoffler, Daniel Chak, Benjamin Fielding-Piper, Angela Chang, Gustavo Santos, Ishii Hiroshi








I/O Bulb was conceived as a kind of light bulb that would give new digital meaning to surfaces in architectural space and to the manipulation of objects on it. If the light bulb invented by Edison one hundred years ago was a device meant to cast a single 1x1 pixel of light in order to illuminate a room, the I/O bulb creates high resolution and bi-directional light flows. It collects photons from architectural surfaces, uses domain knowledge (such as urban planning) to interpret the light patterns and calculate "digital shadow and light" matching the application, and projects them onto physical space. Urp is an example of how this might be applied to urban planning. Actual architectural models are placed on a table illuminated with I/O bulbs and shadows are cast according to computer calculations. By adjusting the clock it is possible to check the movements of the shadows and simulate light refraction. In addition, air currents are rendered visible and a wind gauge can be used to measure the wind speed at any point. Using I/O bulbs to project real-time computer simulations onto physical models makes it possible to understand and directly manipulate digitally rendered urban spaces in a world contiguous with the space of one's own body.